Creating a Model
It is very easy to create a model in Cover Professional. You just need to select
an object from the Select Object list on the left, specify side images
and set up a necessary angle. In this section we will consider this process in
detail.
If Cover Professional is not open, start it by selecting the corresponding
shortcut in the Start menu. You will see the main window of the program
as shown below. If the program is open, select New from the File
menu to create a new project.

The project settings are located on the left side of the window. All settings
are separated by tabs. On the right side is the preview window, which shows how
the model will look on the final image. You can zoom in or zoom out the view of
the object and free rotate the view by dragging it with the mouse.
From the Object tab, select the Vista Box from the Select Object
list. Make sure the Add CD check box is checked and CD is located to the
front right of the object. You can experiment by choosing other CD
positions from the drop-down list.
Switch to the Textures and Colors tab. Assign the image for the front
side of the object. To do this, click the button to the right of the
corresponding field (shown below).

This opens the Image Editor dialog. Click the Open button, navigate to
the Samples\Textures folder which is located in the Cover Professional
directory, and select the file Cover Professional - Front, Back.png.

Click OK to accept the image you have selected and exit the Image Editor
dialog box.
Similarly, assign images for the remaining sides of the object. Load them from
the following files:
Object side |
File |
Front |
Cover Professional - Front, Back.png |
Left |
Cover Professional - Left, Right.png |
Top |
Cover Professional - Top, Bottom.png |
Right |
Cover Professional - Left, Right.png |
Back |
Cover Professional - Front, Back.png |
Bottom |
Cover Professional - Top, Bottom.png |
Tip. You can drag image files from the Windows Explorer and drop them
into the Image Editor window, as well as directly into the fields, corresponding
to object sides.
We will use a white background for the scene. Select the Color radio
button in the Background group — the scene background will be
changed from transparent to white. (You can select any background color you want
by clicking the color selection box to the right of the Color radio
button.)
Switch to the Position tab. It contains settings that define the position
of the camera, the scale of the scene, the incline of the object, as well as the
width, height and depth of the object. Experiment with these settings to see how
they effect the image.
Tip. You can zoom in or zoom out the view of the object and rotate around
it in the preview pane using the mouse. Use the left or the middle mouse button
to rotate around the object, and the right mouse button or wheel scrolling to
zoom in or zoom out the view of the object.
For our scene, we’ll set the camera horizontal rotation angle to
–25°, and the Zoom parameter to 85%. Leave the camera vertical
rotation, back—front and left—right incline of the object equal to
0°, and the width, height and depth of the object equal to 100%.
On the Other tab set the intensity of light to 100%. On this tab, you can
also adjust the shadow and reflection parameters. Move the sliders to the left
or right to see how these parameters change the scene appearance. Set the shadow
opacity to 40%, and intensity and opacity of the reflection to 15% and 50%
respectively. The model is finished.

Save your project by clicking the Save button on the toolbar, or by
selecting Save from the File menu. Now you can return to the
created model at any time.
See also:
Rendering
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