Main Window
The main window of the program consists of the menu bar, the toolbar, tabs with
project settings and the preview area (see the picture below).

Main Menu Commands
Toolbar
The toolbar contains buttons for quick access to the most important functions:
creating, opening and saving the project, rendering, and opening the help
system.
Project Settings
The project settings are separated by four tabs.
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The Object tab contains settings related to the
object — its type, occurrence of the disc and the position of
the disc.
To choose an object, a DVD Box for example, just select it from the
list. You can change the object at any time, even when textures of the
sides, object position, scale, etc, are defined. When you change the
object all these settings will be kept.
The Add CD check box adds a disc to the project. The drop-down
list to the right of the check box allows to determine the position of
the disc relative to the object: front left, front right, back left,
back right. You can also assign a custom texture for the disc (see the
Textures and Colors tab).
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The Textures and Colors tab contains settings related to
texturing the object sides (assigning images). Here you can also specify
a color for the sides as well as the color of the scene background.
Each of the object sides is presented by a field with a button. Click
the button to open the Image Editor dialog and
to select an image for the object side. If the image is assigned, the
field contains the text Image, or else — no
image. Similarly, you can assign a custom texture for a CD. All
images are stored inside the project file.
Tip. You can drag image files from the Windows Explorer and drop
them directly into the corresponding fields.
The scene background can be transparent or colored. Transparent
background is supported in PNG, BMP, TGA, JPEG2000 and PSD (Photoshop)
file formats.
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The Position tab contains settings which define a position of the
camera, the scene scale, the placement of the object, as well as the
width, the height and the depth of the object.
To set up the camera position relative to the object, use the
Horizontal Rotation and the Vertical Rotation settings in
the Camera group. Specify the necessary values by using the
sliders or by entering them manually to the corresponding fields. The
Zoom parameter allows you to zoom in or zoom out the view the
object.
The Back — Front Incline and Left — Right
Incline settings define the incline of the object in corresponding
directions.
The Width, Height and Depth settings let you change
dimensions of the object. These settings are measured in the percentage
of the original sizes of the object.
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The Other tab contains lightning, shadow and reflection settings.
The Intensity parameter in the Light group defines the
intensity of a light source.
The Opacity parameter in the Shadow group determines the
opacity level of a shadow cast by the object. You can turn off the
shadow by removing the corresponding check box.
There are two setting for controlling the object reflection: the
Intensity setting defines the amount of fading, the
Opacity setting determines the transparency of the reflection.
If you do not need the reflection in the scene, uncheck the
corresponding check box.
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Preview Area
The preview area occupies the largest part of the main window. Its purpose is to
show how the object will look in the final image. The preview area also lets you
zoom in and zoom out the view of the object and to free rotate the object using
the mouse. Use the left or middle mouse button to rotate around the object, and
the right mouse button or the wheel scrolling to zoom in or zoom out the view of
the object.
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